The Support class can run supplies from friendly towns back to base — a way to boost your team's economy that rewards playing logistics instead of just fighting.
How a supply run works
- Pick the Support class in the lobby.
- Buy a Supply Truck from the Light Factory in-game.
- Drive to a friendly town that shows the
[+SUPPLY]marker. Other players see these towns with an extra[+]marker too. - Get out, point your gun at the truck, and choose "Load supplies to truck" in the action menu (mouse-scroll).
- Drive to a friendly Command Center and release the supplies to your team.
Numbers
- A town can be milked once every ~30 minutes, team-wide.
- You collect 20× the town's current SV. So a town at SV 38 gives
38 × 20 = 760 supply. Higher Supply upgrades multiply this further (×1.5 at level 2, ×2 at level 3). - The run fails if the truck is destroyed on the way back, so take terrain and roads into account — control of the route matters.
- Supply is team-specific, and the values are configurable by admins.
Supply Helicopters
Once your commander has researched Supply upgrade level 2 or higher, Support pilots can run supplies by air instead of by truck:
- BLUFOR: UH-60 (level 2), CH-47 (level 3 — heavier payload)
- OPFOR: Mi-17 (level 2)
The load-and-deliver steps are the same as a truck run. Helicopter pilots earn a 25% larger personal reward than truck drivers on the same cargo. A CH-47 or other heavy helicopter at level 3 also carries roughly 20% more cargo than a light helicopter on the same run, and the run converts to a cash delivery credited to your team's funds rather than side supply.
Flying the route exposes you to enemy fighters, so coordinate with your team on air cover before taking off with a full load.
Supply interdiction
If you destroy an enemy supply vehicle that is actively loaded, your side earns approximately 25% of that cargo value as supply. Hunting enemy supply trucks and helicopters is a legitimate economy play — especially if the enemy team has high-SV towns and an active Supply upgrade.
Notes
- Support also has fast vehicle repair (same as Soldier, Sniper, and Medic) — you are not giving up repair capability to run supplies.
- Towns further from base take longer to reach; frontline towns are the obvious targets but any friendly town works.
- It's a real trade-off: one fewer player fighting. Running supplies at the right moment (before a big push) is worth it; running them when your team is under pressure usually is not.