From the changelog archive — imported from the development board, the shipped changes for this version as they were written at the time.
- Fix syntax error of defences not manning (they are now manning instantly too, instead of running from barracks)
- Add more advanced score counting system
- Destroy supply points in a base area when it's dead
- Restrict using heal/repair function if it's price is 0
- Lower bounty modifier from 7 to 4. The kill reward is now 100 + 4 * (score)
- Fix repairing structures
- Add ICBM warning sound back
- Enable tablock for shilka
- Fix HindP mags missing (added from 250 to 750rnds)
- Increase stryker MC price
- Replace LAV-25 starting vehicle with Pandur (better counterpart for BTR-90?)
- Raise AI limit from 12 to 14
- Add RPG-7 soldiers back to cherno town depot