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Update v26102023 — Support Class Launch

From the changelog archive — imported from the development board, the shipped changes for this version as they were written at the time.

  • Added increasing repair costs for HQ (S 25000, S 40000, S 49500) - it can be repaired 3 times now (in addition to buying it once)
  • Add rule back that you can't duplicate supply runs
  • "Missile glitching" rule refinement
  • Remove Init_Server.sqf blacklist from the LoadoutManager
  • Added start music & replaced match end music tracks
  • Changed player and units markers and their colors (see welcome message when you join)
  • Updated player kills and bounty calculations
  • Decreased server desync with under-the-hood changes - let us know if desync improves from now on!
  • Change end game music to Net_2's old ones like america fuck yeah
  • Updated welcome message on the server
  • Added helpful hint for newly assigned commander
  • Added helpful hints for (most) special vehicles when you select them in Buy Units menu
  • Driver slot in AI vehicles is disabled by default now
  • Added supply missions/runs for the support class
  • Replaced SpecOps class with Support class
  • Spawn on the latest built factory instead of CC when joining the game
  • Make respawn time very short on debug mode
  • Disabled the currently bugged HQ wreck marker
  • Decrease sound levels of the artillery call
  • Disable afk kick in debug mode
  • Increase sound levels of the arty ready text
  • Increase the afk warning timer from 30 seconds to 120 seconds
  • Decrease Ural Zu23 price from 1750 (and make construction time 20)
  • Add snipers to the town center depots (barracks level 2)
  • Fix MiG-21 display name (and other aircraft too) on the radar