From the changelog archive — imported from the development board, the shipped changes for this version as they were written at the time.
- Changed TinyTown definition to SmallTown on all desert maps to make sure RPG soldiers will always spawn (Town Hazar Bagh for example)
- Replace the Khaki color of the salvage truck with Blue on the map
- Remove the starting music (in my opinion unnecessary clutter possibly blocking other sounds that you could hear during the gameplay)
- Change the color of the black factory marker to avoid blending of the player markers in to them (changed to khaki)
- Compress loadscreen.jpg for both maps for faster loading
- Air War Event parameters from version.sqf
- Removing the endgame music and restoring the old to make the mission download faster.