From the changelog archive — imported from the development board, the shipped changes for this version as they were written at the time.
- Move wildcat weapons from the gunner to pilot seat. Wildcat loadout prices were raised slightly, but the vehicle price was lowered by $2 000.
- Try fixing the bug of undeploying HQ without anything else might not remove the base area.
- Add parameter for the admins to enable the Air War Event. So admins can set it up
- Move NLAW soldier to be with the other AT soldiers in the units menu. Placed above SMAW soldiers.
- Organizing a list of loadouts in to the alphabetical order per weapon, instead of the price. Below, on the image, you can see the current loadout order sorted by the price (left side), and the new loadout order, sorted by the weapon types (right side). This way the players can find the weapon loadouts easier since it's in the alphabetical order
- Add UH-1Y hydras to the pilot seat so the manual fire feature doesn't have to be used. Fixed a bug where flares were trying to be applied to wrong seat. 120 flares remain.
- Removed the HandleBombs script for dumb bombs (Mk82 and FAB-250). This should make so that they won't guide on to the targets anymore (was not able to reproduce). I'll put up a vote that all dumb bombs should have 3km range, just in case
- Increase the AV8B (AF5) Sidewinder carrying capacity from 4 to 6. This introduces 4 new loadouts for the vehicle. Vote will be added to increase this from 6 to 8
- Reverted HQ repair cost to 25k each time, until the script to count the HQ repairs has been moved to be server side.
- Fix lf, hf, af upgrade times after level 3 (instead of being [60,80,100,100,100] for Air for example, it is now [60,80,100,120,140])
- -- cba_2.4.1.160606.bikey has been removed from the server to possibly prevent a rare crash issue. Please use the official mod packs in #optional-mods to join the server, thanks!
- Fix warnings: 2023/12/02, 13:46:57 Warning Message: Script Server\Module\afkKick\initAFKkickHandler.sqf not found 2023/12/02, 13:46:57 Warning Message: Script Server\Functions\Server_LogGameEnd.sqf not found 2023/12/02, 13:46:57 Warning Message: Script Server\Module\MASH\MASHMarker.sqf not found
- Change the debounce script of setting the view distance timer from 1.5 to 0.75 seconds. Info about the feature: https://discord.com/channels/440257265941872660/1135891800373071894/1135897984945631272
- Add lockpick feature for the Sniper (now that SpecOps aka Support doesn't have it anymore)
- Reverted until further evaluation with the limited colors we have: Replace the color of the salvage truck to khaki with and factories back to black on the map
- Add that supply truck don't disapear at all (24hr timer). This way they can be lifted without AI needing to be inside them.
- Make all supply trucks in the game LF0
- Remove STR_WF_ECONOMY_Workers