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Large mission update + new server

A big update is live, and we've moved to a new server with a new IP (see the Servers page for connect details).

Highlights:

  • Revamped anti-stack system.
  • General performance improvements.
  • Starting supply is now 9600 on both maps.
  • Chernarus starting positions heavily tweaked.
  • A huge merge of two long-diverged codebases — there may be bugs; please report anything you catch with a timestamp (including your timezone).
  • AFK kick now warns earlier, in phases.
  • Score counting is more accurate, and players earn high scores quicker than before.

Feedback and questions welcome in the Discord.