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Quality of life (no vote) · UI & QoL · Effort L

Settings menu with adaptive view distance

A proper Settings panel replaces the old skins button, with per-profile toggles for every client preference and an adaptive view distance that chases the framerate you pick. One place for your settings instead of scattered menus.

- Toggles: HUD overlay, after-action markers, bomb-altitude warning, ambulance circles, kill feed, view distance, Auto IR Smoke, Auto Deploy Bipod, Audio Cues - Adaptive view distance with a target framerate you pick (30/45/50/60), remembered per profile - Your own terrain-detail setting is respected again instead of a forced fixed value

Info only · no vote

Technical details

Sources: 75.0, 75.1, 74.3, 72, 37 | profileNamespace-backed toggles (WFBE_CO_FNC_SetProfileVariable pattern); Rsc/Dialogs.hpp 30012-30016; Common_AdjustViewDistance.sqf. Upstream already has the underlying auto view-distance logic and 30 fps floor.


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