Towns, airfields & victory · Maps & world · Effort M
Pick random start positions from a bigger pool?
Each match picks the starting bases at random from a larger, tested set of locations (Chernarus 28 instead of 19, Takistan 21 instead of 14), always away from town capture zones. More variety, and nobody starts on top of an objective.
- No starts on runways or unreachable spots - A lobby option keeps the classic fixed start positions
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Technical details
Sources: 88, 86, 84, 67, 66, 62, 59 | Likely Rsc/Parameters.hpp plus Init_CommonConstants.sqf spawn-position arrays; the randomization regression recurred across four builds, so make the fix durable.
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