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Commander & economy · Economy · Effort S

Make rearming cost only the ammo you used?

Rearm price scales with how empty the vehicle is, with a 10% minimum. A nearly full vehicle pays almost nothing. Artillery is excluded so nobody fires and refills for free.

Community: #vote-suggestions "Rearm price determined by how much ammunition the vehicle has left" +8 (2023). - Price = share of missing ammo x base price - 10% floor - Artillery exempt - On the main server today: full rearm price every time.

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Technical details

WFBE_C_SUPPORT_REARM_PROPORTIONAL=1; Client_SupportRearm.sqf.


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